In Part One I introduced the basics of tactics & strategy (plus the distinction), and gave some examples of applying those basic ideas.
Part Two is about some of the subtleties of warfare: misdirection, unit choice, and of course, recovering from a bad outcome. Let's start at the top.
Giving your opponent a run for their money isn't always the result of a fair match.
Wesnoth. Olothontor already blogged about this yesterday, but on a different note. He seemed to mainly be venting on the shortcomings of the Knalgan Alliance (aka Dwarves). I'm going to talk about winning and losing, zones of control, income, rushing...