7DRL

7DRL is an annual competition to make one thing: a roguelike. The timeframe? Seven days, from start to finish. No code you already used, etc. etc. Basically, it's a Nanowrimo for roguelikes in a week.

I'm going to use something I already tried to do this with: Javascript. HTML and some tricky use of div tags should get me a nice fake console, and then it's just a matter of writing my own curses on top of it. Though I'm not officially in the contest, it starts Monday.

As usual, it's up on Github: github.com/h0rs3r4dish/jack

Zombies! 2

So, I'm still working on the Wesnoth Strategy series, but a side project has come up while I was doing more multiplayer research.

A while ago I made an IRC game called Zombies!, which was sort of loosely based off of an audio-only miniseries Olothontor and I produced an episode of a while back. It was a turn-based game with support for a few different kinds of weapons, and user-created maps. It was pretty fun, but then I started building on its success.

The patches brought the game to its knees.

Wesnoth Strategy - Part Two

In Part One I introduced the basics of tactics & strategy (plus the distinction), and gave some examples of applying those basic ideas.

Part Two is about some of the subtleties of warfare: misdirection, unit choice, and of course, recovering from a bad outcome. Let's start at the top.

Tricky Play & Just Being Obnoxious

Giving your opponent a run for their money isn't always the result of a fair match.

The Wonder of the Timed MOC

I stumbled upon an interesting variety of MOC building recently, and one that has brought me some excellent warships over the past week or so. For those of you who aren't awesome and don't know, a MOC (acronym for My Own Creation) is a construction made of LEGO briks (yes, without the c. That's just how it goes).

Wesnoth Strategy - Part One

Wesnoth logo

Wesnoth. Olothontor already blogged about this yesterday, but on a different note. He seemed to mainly be venting on the shortcomings of the Knalgan Alliance (aka Dwarves). I'm going to talk about winning and losing, zones of control, income, rushing...

Time to Wose It Up

Having spent the last four or five days glued to my computer, I figure this is a wonderful way to celebrate the new blog and break in "Ollyblog" with a first serious blog post.

The topic of this first post involves something I discovered: it's called a "NUISANCE" (yes, in all caps).

So, Drupal

Let's talk Drupal. Coming from Wordpress, it wasn't much effort to change over. While I haven't tried importing the database yet, the interface has been a non-issue. While the home page isn't a "write a new blog post" kind of thing, there is an option only one sub-level down (right under Create Content). It's clearly a content-management system and not a pure blog: there's plenty of support for non-bloggy things, which I'm heavily considering adding.

The installation was nice and easy: just make an SQL database, navigate to /index.php and wait while it sets up everything for me.

HUZZAH

First post a flambe, anyone?

Test blog entry

DOES THIS WORK??

Header 1

Dish shit be markdown

h2

  • basic
  • list
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